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Walter Eduardo Rojas RojasNov 11, 20234 min readReporting Milestones: Short stops during DevelopmentReporting during game development isn't just a box to check; it's a game-changer (no pun intended). Sometimes during development we may...
Walter Eduardo Rojas RojasSep 14, 20236 min readIcarus Complex: The doom of small projectsFirst of all what is the Icarus Complex? If you are familiar with the greek mythology, you may heard about Icarus and Daedalus story....
Walter Eduardo Rojas RojasMay 12, 20233 min readAgile Methods on Indie Game Studios: Why It's Essential for SuccessTips to choose the best Methods of Producing an Indie Game
Walter Eduardo Rojas RojasFeb 4, 20236 min readGame Engine Options for Indie DevelopersWhen starting a Game Development project, you may or may not think about the engine you will use. Unity you might think first, or Unreal Eng
Walter Eduardo Rojas RojasJan 1, 20232 min readPortal 2 Custom Level: Portal(Less)Level Design on the Steam Workshop for Portal 2
Walter Eduardo Rojas RojasNov 8, 20222 min readSwordshine Cursed: Level DesignSwordshine: Cursed is a project that originated as a Final Degree Project in ESNE .